![]() ![]() ![]() “Everyone in the video game industry knows Activision Blizzard’s reputation for creating a hostile work environment, so earlier this year, when we heard that Blizzard was planning to acquire Proletariat, we started to discuss how we could protect the great culture we have created here,” said Dustin Yost, a Software Engineer at Proletariat. Earlier this year, quality assurance workers at Activision’s Raven Software studio in Wisconsin and Blizzard Albany won their union elections, despite Activision Blizzard’s repeated attempts to prevent workers from voting. The 57 workers in the unit include animators, designers, engineers, producers and quality assurance workers. Less than a month after a second group of Activision Blizzard workers voted to unionize, the Communications Workers of America announced the latest group filing for a union representation election. Workers at Activision Blizzard’s Proletariat studio are organizing. ![]()
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